Thank you for the follow. I see your also making a gen 1 remake in color. It looks amazing. I think adding in the missingno glitch would be a great tribute, both or either the safari zone or the old man methods. What engine are you using to make this by the way?
Thanks for the back follow ;) I really love to see people work on retro games and giving them a new life and look with modern technology. Your game looks also great! I use Gamemaker Studio 2. I already had the missingno glitch on my mind already but thanks eitherway for the recommendation :) Because you are also working on a gen 1 pokemon game, i could help you out with data sets and formulas for battle system etc if you need something, just pm me.
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does the game have Zacian or Zamazenta?
No because it will only feature the first 151 Pokemon
ok thanks!
Did you use Unity, Godot or Construct?
non of these three, i use gamemaker studio 2
No way! Never thought that so much could be done with Gamemaker!
excited to try this out! i will be following the project!
Now you can :)
downloading now!
Thank you for the follow. I see your also making a gen 1 remake in color. It looks amazing. I think adding in the missingno glitch would be a great tribute, both or either the safari zone or the old man methods. What engine are you using to make this by the way?
To specify: which version of game maker studio
Thanks for the back follow ;) I really love to see people work on retro games and giving them a new life and look with modern technology. Your game looks also great! I use Gamemaker Studio 2. I already had the missingno glitch on my mind already but thanks eitherway for the recommendation :) Because you are also working on a gen 1 pokemon game, i could help you out with data sets and formulas for battle system etc if you need something, just pm me.
That's pretty cool, are you also making it to work on GBC?
No there won't be a GBC-Port because i'm not capable of doing it. Sorry :(
Do you have an estimation of when it's released?
I hope in 2024 it will be a complete game, but my goal is to publish a alpha/beta in 2023