Approaching Beta-Status


Over the past few months i've learned a lot of techniques  within gamemaker that made my workflow much smoother, but it brings a lot of reorganization with it. I had to rewrite huge chunks of code 2-3 times to fit with my new syntaxes. 

But the last week i made quite a lot progress and the goal is to stay as close as possible to the original code as possible. And eventually when this code works, the time has come to make bugfixes that will be optional via the options menu. So that purists can play the game with the original bugs.

And after that i will add additional content.


The beta is planned to go till the second badge and it is hope i can release it before the year ends.

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